Demo 1.3 Patch Notes


The second patch of the demo is here! This patch adds a world map system, more music tracks, a lot of bugfixes, and more secret content.

FOUNTAINS Demo 1.3 Patch Notes

Features:

    - World Map System 

        (To open, press X on keyboard, or down on the D-Pad)

    - New music for Guard Dog boss fight (Thanks, Travis Moberg!)

    - New music for Overgrown Church area (Again, thanks to Travis Moberg)

Tweaks:

    - Buffed Guard Dog boss's melee damage

    - Red Mushroom now heals less, and more slowly.

    - Sprinting is faster

    - Toned down Doyle's dialect a bit

Fixes:

    - Fix a stuck spot in Palace Garden under some banners

    - Fixed a typo in Sacha's dialogue

    - Fixed a possible sequence break: getting to Library before beating Hookmaster

    - Fixed being able to catch fish through a wooden bridge

    - Fixed unnecessarily nagging the player about no energy even if they didn't try to use energy

    - Fixed grapple-able wheat which would let you grapple to an island that wasn't supposed to be reached in the demo

    - Fixed Miners being permanently killable

... and even more *secret changes*!

By the way - the game's Kickstarter is now at 84% funding with ten days to go! Thanks so much to everyone who has contributed to the development of a full version of FOUNTAINS, we're almost there!

https://www.kickstarter.com/projects/johnpywell/fountains-action-rpg

Get FOUNTAINS - Demo

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.