Demo 1.3 Patch Notes
The second patch of the demo is here! This patch adds a world map system, more music tracks, a lot of bugfixes, and more secret content.
FOUNTAINS Demo 1.3 Patch Notes
Features:
- World Map System
(To open, press X on keyboard, or down on the D-Pad)
- New music for Guard Dog boss fight (Thanks, Travis Moberg!)
- New music for Overgrown Church area (Again, thanks to Travis Moberg)
Tweaks:
- Buffed Guard Dog boss's melee damage
- Red Mushroom now heals less, and more slowly.
- Sprinting is faster
- Toned down Doyle's dialect a bit
Fixes:
- Fix a stuck spot in Palace Garden under some banners
- Fixed a typo in Sacha's dialogue
- Fixed a possible sequence break: getting to Library before beating Hookmaster
- Fixed being able to catch fish through a wooden bridge
- Fixed unnecessarily nagging the player about no energy even if they didn't try to use energy
- Fixed grapple-able wheat which would let you grapple to an island that wasn't supposed to be reached in the demo
- Fixed Miners being permanently killable
... and even more *secret changes*!
By the way - the game's Kickstarter is now at 84% funding with ten days to go! Thanks so much to everyone who has contributed to the development of a full version of FOUNTAINS, we're almost there!
https://www.kickstarter.com/projects/johnpywell/fountains-action-rpg
Get FOUNTAINS - Demo
FOUNTAINS - Demo
Action-RPG about fighting your way through a maze-like interconnected world.
Status | In development |
Author | JohnPywell |
Genre | Adventure, Role Playing |
Tags | 2D, Action RPG, Metroidvania, Pixel Art, Souls-like |
Languages | English |
More posts
- Demo 1.4 Patch NotesSep 01, 2022
- FOUNTAINS has hit 100% funding! (and an update on the Speedrun Competition)Jul 07, 2022
- Map System, Switch PortJun 26, 2022
- Demo 1.2 Patch NotesJun 19, 2022
- Upcoming patch - QOL improvements, dog-petting counter!Jun 16, 2022
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